


But on consoles, Blizzard wanted the play to have direct control of their character's movement with the thumbstick. On PC, players click on a destination, and the game effectively directs the player's character to that spot. When it comes to movement, Diablo II on consoles controls much differently than its PC-counterpart. At that point, we show these abilities in a similar fashion to Diablo III, in a tray on the lower part of the HUD." With a controller, this was adjusted to not remap, but to have buttons straightforwardly trigger the abilities.

"To access quite a few different abilities, players use hotkeys to rapidly remap these two buttons. "In the original Diablo II, a player had two buttons: left and right mouse click," Gallerini writes. One of the ways Diablo II: Resurrected on consoles does this is by taking a page from Diablo III's playbook in regards to how it handles displaying and mapping abilities. Now Playing: Diablo II Vs Diablo II Resurrected Act 1 And Act 2 Cinematics Comparison By clicking 'enter', you agree to GameSpot's
