

This same lineman will also later in the second half get another 'dead and injured' result to put them on 5SPP. Orc turn 2 has some general bashing going on (blitzer sends one gutter runner to the dead and injured box but apothecary saves them) before as my last action (as it seemed riskiest) the lineorc that was marking the Skaven Thrower waddles up and picks up the ball then runs for the endzone, 'goes for it' again and scores. Except remember how this is the unluckiest thrower? They fail the dodge, fail the reroll and fall flat turning over on the spot. Skaven turn 2 has their team either in a scrum in the middle with black orcs and thus not really able to get free to clear the deep gutter runners of marking players without too many dodge rolls so they go for dodging the thrower free, running to the line and throwing long to a marked runner and then running in to score. They had gutter runner receivers in my half, all marked and one knocked down by a blitzer. Their line of scrimmage deployed to minimise the number of my guys able to hit them so a lineman ended up unmarked and they 'went for it' to mark the Skaven Thrower at the end of my turn 1. Much bad luck was seen by the Skaven Thrower who failed to catch a high kick then, later in their first turn, failed to pick up the ball. and walked away with 3 players at 5SPP and 1 with 2SPP. Round one went pretty well, faced off against Skaven and won that 2-1.
